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Old May 28, 2005, 06:01 PM // 18:01   #1
Wilds Pathfinder
 
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Default Skills - Word Of Healing<

You can view this database entry at: http://www.guildwarsguru.com/skill/177-word-of-healing/.
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Old May 28, 2005, 06:01 PM // 18:01   #2
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This can be captured from one of the boses in Thirsty River mission. The boss to the right in the third section.

Last edited by Kuja; May 30, 2005 at 08:13 PM // 20:13..
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Old Jun 04, 2005, 07:10 PM // 19:10   #3
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my guy was in thirsty river mission, the priest to the left most side in the third section. I think the priest on teh right side of the second section has it too, but my teamates killed him to fast for me to get a signet on it.
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Old Jun 04, 2005, 09:38 PM // 21:38   #4
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you can't capture it from the priest. you can only capture form bosses.

the monk boss in the left side of the 3rd part of thirsty river has it. i think theres a guy with it in dunes aswell
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Old Jun 08, 2005, 02:10 AM // 02:10   #5
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anyone have problems with this skill? i find over half the time, it doesn't heal for the additional hp it says it does even if he was down to 33%.
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Old Jun 08, 2005, 08:40 AM // 08:40   #6
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I don't have any problems with it
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Old Jun 08, 2005, 08:42 AM // 08:42   #7
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I akso got it from the guy on the left. I like it. Was my first elite capture.
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Old Jun 26, 2005, 09:16 PM // 21:16   #8
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what boss : / and plz tell me, do i have to use sig of capture while he's alive or?
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Old Jun 26, 2005, 10:27 PM // 22:27   #9
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This skill only heals for additional health, if your target has less than 50% health, after your target gets healed for the initial amount. I.e. if your target has 200/500 health, and you have level 12 healing prayers and level 0 divine favor, then your target will only get healed for 67. If your target had 150/500 health, then your target would get healed for 150.
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Old Jun 27, 2005, 03:33 AM // 03:33   #10
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I don't know, but sometimes when I use it in Fissure, it heals for the bonus as well when the health bar is like 65% full. It could have been a high damage hit and me healing at the exact same time, but I see it quite often.
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Old Jul 06, 2005, 11:49 PM // 23:49   #11
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oh.... if thats the case... then i don't like this skill, it fails too many times on me, in fissure and uw, the extra points help.... i think your right, the extra health is after you count in the extra hp for divine boon. Lots of people like this skill, but i don't, i'm gonna try to figgure another skill out.
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Old Jul 07, 2005, 03:56 AM // 03:56   #12
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If you use Divine Boon, you don't need the spike heal from Word of Healing since all of your heals become very effective, and you can instead elect for something else to help manage your additional energy cost from it.
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Old Jul 08, 2005, 03:19 AM // 03:19   #13
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Peace and Harmony is very good for a boon healer, as is Offering of Blood.... basically you want any energy managment elite with divine boon. Peace and Harmony is my favorite, but is a lot more vulnerable to enchantment removal than offering of blood....
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Old Jul 08, 2005, 03:47 AM // 03:47   #14
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Quote:
Originally Posted by kingfencer
oh.... if thats the case... then i don't like this skill, it fails too many times on me, in fissure and uw, the extra points help.... i think your right, the extra health is after you count in the extra hp for divine boon. Lots of people like this skill, but i don't, i'm gonna try to figgure another skill out.
It's a handy skill though because it only takes 5 energy and heals more than orison of healing, even without the under 50% bonus. And when a party member's health gets very low, its an energy saver to use Word of Healing instead of Heal Other, which uses double the energy. I spam World of Healing and Orison of Healing along with Heal Other in battle and it seems to be very effective.
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Old Jul 28, 2005, 11:48 AM // 11:48   #15
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It i supposed to be an emergency heal and I think it fails miserably at that.


Why ?

1. You try to use it in the window where target ally is about 35% health to get the full effect. The road down to 0 is fast and furious.

2. It takes to long to cast to be an emergency heal. And if you are dealing with spike damage in the 35% window. Often the result is death for your target.

I am sick of it. In PvE yes, when you have some time and mobs don't do too much damage, yes great...somewhat...

I am droppin it...
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Old Jul 29, 2005, 04:25 AM // 04:25   #16
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Actually... because of word of healing, it's really the only way I've been able to keep my team alive in those really brutal battles when you are down to very little energy. I find if I'm on a team doing a mission and say the monk leaves, or two people leave.. we still manage to do the mission.

It's probably one of my favorite skills in the game. I use it over any other elite when I am playing a focused healer.
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Old Jul 29, 2005, 03:31 PM // 15:31   #17
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Fun, but a waste of an Elite spot if you ask me I'm playing a Healing Monk too, but since Word of Healing doesn't give that extra 104 Health bonus it should give me when the targeted ally has under 50% Health I think it's not that great. It's great though that when it does work I heal for over 300 Health I don't carry it, but I can understand some others do.
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Old Aug 07, 2005, 07:42 PM // 19:42   #18
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Current skill icon-
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Old Aug 07, 2005, 11:25 PM // 23:25   #19
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its good stats, low mana coast and small recharge time. Its the shit for PvP i recon....
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Old Aug 13, 2005, 05:08 PM // 17:08   #20
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Maxiemonster: My friend and I have tested this the reason why WoH doesn't kick the bonus in is because, the divine favor healing kicks in before WoH healing kicks in. So if your hp is above 50% after divine favor healing kicked in, then WoH will only heal without the bonus. imo The divine favor healing should be kick in after the spell not before the spell so then WoH is effective.
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